The Black Phone 2 Analysis – Hit Horror Sequel Lumbers Toward Elm Street

Coming as the revived Stephen King machine was persistently generating adaptations, without concern for excellence, the first installment felt like a uninspired homage. Featuring a retro suburban environment, high school cast, psychic kids and gnarly neighbourhood villain, it was nearly parody and, similar to the poorest King’s stories, it was also awkwardly crowded.

Interestingly the call came from from the author's own lineage, as it was adapted from a brief tale from the author's offspring, stretched into a film that was a shocking commercial success. It was the tale of the antagonist, a cruel slayer of adolescents who would revel in elongating the ritual of their deaths. While molestation was avoided in discussion, there was something inescapably queer-coded about the antagonist and the historical touchpoints/moral panics he was intended to symbolize, reinforced by the performer portraying him with a certain swishy, effeminate flare. But the film was too vague to ever properly acknowledge this and even without that uneasiness, it was too busily plotted and overly enamored with its wearisome vileness to work as only an mindless scary movie material.

The Sequel's Arrival During Production Company Challenges

Its sequel arrives as once-dominant genre specialists Blumhouse are in desperate need of a win. Lately they've encountered difficulties to make anything work, from Wolf Man to their thriller to the adventure movie to the total box office disaster of M3gan 2.0, and so a great deal rides on whether the sequel can prove whether a compact tale can become a film that can create a series. However, there's an issue …

Supernatural Transformation

The first film ended with our protagonist Finn (the young actor) eliminating the villain, assisted and trained by the apparitions of earlier casualties. It’s forced writer-director Scott Derrickson and his writing partner Cargill to advance the story and its antagonist toward fresh territory, transforming a human antagonist into a paranormal entity, a direction that guides them by way of Freddy's domain with an ability to cross back into reality facilitated by dreams. But unlike Freddy Krueger, the villain is clearly unimaginative and completely lacking comedy. The disguise stays successfully disturbing but the film struggles to make him as scary as he momentarily appeared in the first, constrained by convoluted and often confusing rules.

Snowy Religious Environment

The main character and his annoyingly foul-mouthed sister Gwen (the actress) confront him anew while trapped by snow at a mountain religious retreat for kids, the sequel also nodding toward Freddy’s one-time nemesis Jason Voorhees. The sister is directed there by a ghostly image of her dead mother and what could be their deceased villain's initial casualties while Finn, still trying to handle his fury and newfound ability to fight back, is following so he can protect her. The script is excessively awkward in its forced establishment, awkwardly requiring to maroon the main characters at a setting that will further contribute to backstories for both hero and villain, filling in details we didn’t really need or want to know about. In what also feels like a more calculated move to guide the production in the direction of the similar religious audiences that turned the Conjuring franchise into major blockbusters, the filmmaker incorporates a faith-based component, with morality now more strongly connected with the creator and the afterlife while villainy signifies the demonic and punishment, religion the final defense against a monster like this.

Over-stacked Narrative

The consequence of these choices is continued over-burden a franchise that was previously close to toppling over, incorporating needless complexities to what could have been a straightforward horror movie. Regularly I noticed overly occupied with inquiries about the methods and reasons of what could or couldn’t happen to experience genuine engagement. It’s a low-lift effort for Hawke, whose visage remains hidden but he possesses authentic charisma that’s typically lacking in other aspects in the cast. The setting is at times remarkably immersive but the majority of the continuously non-terrifying sequences are damaged by a grainy 8mm texture to distinguish dreaming from waking, an ineffective stylistic choice that appears overly conscious and constructed to mirror the frightening randomness of experiencing a real bad dream.

Unconvincing Franchise Argument

Running nearly 120 minutes, the follow-up, like M3gan 2.0 before it, is a unnecessarily lengthy and highly implausible argument for the birth of a new franchise. If another installment comes, I recommend not answering.

  • The follow-up film debuts in Australian theaters on the sixteenth of October and in America and Britain on the seventeenth of October
John Harper
John Harper

A passionate music journalist and cultural critic with a keen eye for emerging trends in the UK's dynamic arts scene.